Search found 41 matches

by Velociraptom
07 March 2017, 10:42
Forum: News & Announcements
Topic: Update 4 - v3 Beta
Replies: 0
Views: 571

Update 4 - v3 Beta

Greetings Librarians! We’ve just pushed an additional update to the beta, much of which is in direct response to your continuously helpful feedback! This will be the final update to the current beta before we push it live. We’re now in the final stages of verifying that the changes are good to go on...
by Velociraptom
07 March 2017, 10:42
Forum: General Discussion
Topic: Update 4 - v3 Beta
Replies: 2
Views: 10826

Update 4 - v3 Beta

Greetings Librarians! We’ve just pushed an additional update to the beta, much of which is in direct response to your continuously helpful feedback! This will be the final update to the current beta before we push it live. We’re now in the final stages of verifying that the changes are good to go on...
by Velociraptom
16 February 2017, 14:31
Forum: Crash Reports
Topic: Known Issues
Replies: 0
Views: 333

Known Issues

Greetings Librarians, Here are all the known issues for this patch: The in-game objectives elements are in the language chosen by the host player. Crash DirectX is still being worked on. When joining an already started multiplayer game, you can see the partially unloaded chapter during 2/3sec. If jo...
by Velociraptom
16 February 2017, 14:31
Forum: Blocking Bugs
Topic: Known Issues
Replies: 0
Views: 283

Known Issues

Greetings Librarians, Here are all the known issues for this patch: The in-game objectives elements are in the language chosen by the host player. Crash DirectX is still being worked on. When joining an already started multiplayer game, you can see the partially unloaded chapter during 2/3sec. If jo...
by Velociraptom
16 February 2017, 14:31
Forum: Performances Issues
Topic: Known Issues
Replies: 0
Views: 382

Known Issues

Greetings Librarians, Here are all the known issues for this patch: The in-game objectives elements are in the language chosen by the host player. Crash DirectX is still being worked on. When joining an already started multiplayer game, you can see the partially unloaded chapter during 2/3sec. If jo...
by Velociraptom
16 February 2017, 14:31
Forum: Multiplayer Issues
Topic: Known Issues
Replies: 0
Views: 295

Known Issues

Greetings Librarians, Here are all the known issues for this patch: The in-game objectives elements are in the language chosen by the host player. Crash DirectX is still being worked on. When joining an already started multiplayer game, you can see the partially unloaded chapter during 2/3sec. If jo...
by Velociraptom
16 February 2017, 14:31
Forum: Others
Topic: Known Issues
Replies: 0
Views: 271

Known Issues

Greetings Librarians, Here are all the known issues for this patch: The in-game objectives elements are in the language chosen by the host player. Crash DirectX is still being worked on. When joining an already started multiplayer game, you can see the partially unloaded chapter during 2/3sec. If jo...
by Velociraptom
16 February 2017, 14:30
Forum: Crash Reports
Topic: How to report bugs and crashes
Replies: 0
Views: 285

How to report bugs and crashes

Greetings Librarians, Before posting your feedback, please read the known issues list carefully and be sure to report it in the correct category - it really helps us to read it and process everything! In order to help us to locate and fix bugs, please include the dump files and DxDiag in your report...
by Velociraptom
16 February 2017, 14:30
Forum: General Discussion
Topic: Patch 4 - Beta Information
Replies: 12
Views: 2872

Patch 4 - Beta Information

Greetings Librarians, The fourth update beta is now live for Space Hulk: Deathwing! Our two main goals with this major patch were to update the version of Unreal Engine 4 used by Space Hulk: Deathwing and add simultaneous loading in multiplayer. Updating the graphical engine required all the maps to...
by Velociraptom
16 February 2017, 14:30
Forum: News & Announcements
Topic: Patch 4 - Beta Information
Replies: 0
Views: 971

Patch 4 - Beta Information

Greetings Librarians, The fourth update beta is now live for Space Hulk: Deathwing! Our two main goals with this major patch were to update the version of Unreal Engine 4 used by Space Hulk: Deathwing and add simultaneous loading in multiplayer. Updating the graphical engine required all the maps to...