Known Issues

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Joined: 01 February 2016, 11:34

Known Issues

Post by Velociraptom » 16 February 2017, 14:31

Greetings Librarians,

Here are all the known issues for this patch:

  • The in-game objectives elements are in the language chosen by the host player.
  • Crash DirectX is still being worked on.
  • When joining an already started multiplayer game, you can see the partially unloaded chapter during 2/3sec.
  • If joining at the very moment host launch the game, you enter the chapter with lobby menu overlapping the game. (Multiplayer only)
  • If you try to join a full server, you will be connected to a different one with an available place instead.
  • When joining a Special Missions multiplayer game, guests may not see the first objectives on their maps.
  • When joining a Special Missions multiplayer game during a specific objective, guests may not place the Augur Primus.

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