Patch 4 - Beta Information

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Patch 4 - Beta Information

Post by Velociraptom » 16 February 2017, 14:30

Greetings Librarians,

The fourth update beta is now live for Space Hulk: Deathwing!

Our two main goals with this major patch were to update the version of Unreal Engine 4 used by Space Hulk: Deathwing and add simultaneous loading in multiplayer.

Updating the graphical engine required all the maps to be updated and the lights rebuilt, which took longer than we expected. Simultaneous loading will vastly improve the loading times and synchronized spawns in multiplayer.

Here is the list of features and improvements of the update, based on your feedback since release. They’re primarily for the multiplayer portion of our game:
  • More weapons in Multiplayer – this includes the addition of the Flamethrower and Hellfire.
  • Expanded class loadouts in Multiplayer – each class has more choice of what to bring into battle!
  • Improved multiplayer load times – simultaneous loading time for all players.
  • Performance improvements
  • General stability improvements
  • Multiplayer experience improvements
  • Improved Anti-Aliasing options
  • Genestealer tweaks
This major update affects a wide part of the game. Keep in mind that the build of Space Hulk: Deathwing that you’ll have access to is still in development and not in a finalized state. You will likely encounter bugs, graphics issues, network problems and more. Because of this, we would really appreciate your feedback regarding:
  • Performance (freezes, important lags, big FPS drops…)
  • Stability (crashes)
  • Connectivity (disconnections, issues joining a game…)
  • Multiplayer gaming experience

Our tech-priests have written up the following guide for how to gain access to this beta, as well as how you can help us ensure it’s up to scratch on full release:

How to access the patch 4 open beta:
  • From your Steam library, right-click on ‘Space Hulk: Deathwing’ then go to Properties > Betas
  • Select the beta “nextpatch”
  • Launch the game to start the update
  • The update is approximately 10Gb, but after the download it should take less hard drive space than before. However, please ensure you have at least 10Gb available on your disk while downloading.

How to report issues and bugs:

Please report any issues encountered in the dedicated section on the official Space Hulk: Deathwing support forum:

Before posting your feedback, please read the known issues list carefully and be sure to report it in the correct category - it really helps us to read it and process everything!

In order to help us to locate and fix bugs, please include the dump files and DxDiag in your report. Try to give us as much details as possible about the issue and what you were doing when it happened. Screenshots are also welcome.
  • Dump files - first, you must enable the visibility of “Hidden Folders” in your Windows settings. You can find how to do it on Google. Then, go to "C:\Users\CURRENTUSER\AppData\Local\SpaceHulkGame\Saved\Logs" (replace "currentuser" by your User Name on your computer). If you crashed, the game automatically creates a folder that you can compress into a .zip (or .rar) file and attach in your post.
  • DxDiag - Press the WINDOWS key (bottom left), then type DXDIAG in the Search Bar and click on the corresponding program. A diagnosis will be executed then. After it's done, click on "Save all information" and save the DxDiag as text file (.txt).
After this, all you need to do is to compress them into a zip file (with the Dump files) and attach it to your post here with a detailed description of your crash.

Once again, we would really much appreciate your feedback regarding:
  • Performance (freezes, important lags, big FPS drops…)
  • Stability (crashes)
  • Connectivity (disconnections, issues joining a game…)
  • Multiplayer gaming experience
Known issues

  • Chapter 6 cannot be completed in multiplayer mode if a guest jumps in or is disconnected
    Workaround: entering guest must exit and re-enter the room
  • Chapter 5 in solo mode: objective “Kill 200 enemies” may be randomly impossible to complete due to a spawner bug
    Workaround: exit the game and load your save
  • Rebinding the Esc key gets you stuck in game without access to the Esc menu
    No workaround: Do not rebind the Esc key
  • Extensive inactivity in multiplayer mode can cause the game to crash among co-players (more than 1 hour of inactivity)
  • English is the only available language
  • Kills performed with the Heavy Flamer are not counted in the scoreboard
  • GUI (minimap) displaying issues in multiplayer (jump-in, chapter 1, changing maps)
  • Maps might appear incompletely loaded on lower setups
  • Loading screen issues:
    • Displayed loading screen might be inconsistent
    • Game runs in the background while the validation screen (Press X to start mission) is displayed
  • No keyboard type detection
  • Vocal chat in multiplayer is automatically on
  • Zooming might cause big framerate drops
  • Bugs occur when loading Chapter 1 in multiplayer mode (briefing and armoury steps are missing)
  • Bugs occur when loading a save in solo mode (NPC are missing, played dialogs are incorrect…)
  • Bugs occur for the host when spamming the Cancel/Ready button in the lobby as a guest when the countdown is over

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