Community Update 30/01/17

Talk about Space Hulk: Deathwing here!
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Rioku
Posts: 86
Joined: 14 December 2016, 14:08

Re: Community Update 30/01/17

Post by Rioku » 31 January 2017, 13:37

GreySeer wrote:
31 January 2017, 10:29
Will you finally address LowLevelFatalError crashes this time?

You´ll know when the patch goes LIVE.
MB: Asus P8Z77-V LE
CPU: 3570K @ 4.300 mhz.
RAM: 16GB G.Skill Ares DDR3-1600Mhz 9-9-9-24
Graphic: GTX 1070 Palit Super JetStream

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GreySeer
Posts: 62
Joined: 14 December 2016, 19:42

Re: Community Update 30/01/17

Post by GreySeer » 31 January 2017, 23:19

Rioku wrote:
31 January 2017, 13:37
GreySeer wrote:
31 January 2017, 10:29
Will you finally address LowLevelFatalError crashes this time?

You´ll know when the patch goes LIVE.
I have absolutely no interest in what you have to say about my issue unless you have some useful knowledge in this matter.
One and a half month passes already since the release of the game and it is all that time unplayable for my and "some" other customers. I have reported my problem in the first day and to this day I have received no answer. My topic is marked as [SEEMS SOLVED] despite the fact that in more than a month ago I wrote there that is is not. This is in contradiction this statement
Netheos wrote:
30 January 2017, 17:07
We’ve been carefully reading all of the community feedback on Steam, the official forums and elsewhere
in my humble opinion.

Maybe for you ignoring the problem and the total lack of support form developers/publishers for a month and a half is acceptable but forgive me, certainly not for me.

So I'm asking: When I will be able to play your bloody game, for with I have paid, without bloody crashes! on such setup:
Intel Core i7 6700K @ 4.00GHz
Ram 16,0GB
ASUSTeK COMPUTER INC. Z170 PRO GAMING
NVIDIA GeForce GTX 970
Can anyone tell me that after 50 days? Or this is to much for you to ask?
Praise the Machine God
Bless His construct-creations
And death to those who are not part of His grand design

imoneoldfart
Posts: 159
Joined: 06 November 2016, 08:29

Re: Community Update 30/01/17

Post by imoneoldfart » 01 February 2017, 00:24

Rioku wrote:
31 January 2017, 13:37
GreySeer wrote:
31 January 2017, 10:29
Will you finally address LowLevelFatalError crashes this time?

You´ll know when the patch goes LIVE.
I agree with you, we will know when the patch is live.Personally, I have not had any crashs sense the game released. I had some during the beta but not after full release.

hammer326
Posts: 7
Joined: 27 November 2016, 17:35

Re: Community Update 30/01/17

Post by hammer326 » 01 February 2017, 04:17

Exciting news, really hoping optimization is a top priority as you essentially say. I have been less than pleased with my purchase overall for the sole reason of it being nigh unplayable since beta. My CPU hits 100% and the game freezes intermittently. It interestingly happened to my friend in a game with me at all the same times; perhaps a server issue as well as an optimization one? I know my CPU's not the newest but I should not be having this kind of problem even at lowest settings.

My rig:

i5 3330
12GB RAM
EVGA GTX 1060 6GB


I'm not gonna whine or ask for a refund, I'm not that upset with my purchase yet. I just want mid-range systems like this more considered for optimization implementation in the future and for the game to run correctly and soon. Thanks!

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WildCard
Posts: 7
Joined: 01 February 2017, 04:14
Location: USA

Re: Community Update 30/01/17

Post by WildCard » 01 February 2017, 04:34

Can't wait!
My biggest concern is definitely performance. My rig is generally decent enough to run most games but can really chug and ruin the atmosphere. I am really glad that the dev team hasn't abandoned the good enough game already because it has a lot of potential!
Also please add a better Ui. it just.. hurts
Image
Praise the Omnissiah

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Rioku
Posts: 86
Joined: 14 December 2016, 14:08

Re: Community Update 30/01/17

Post by Rioku » 01 February 2017, 14:20

GreySeer wrote:
31 January 2017, 23:19
Rioku wrote:
31 January 2017, 13:37
GreySeer wrote:
31 January 2017, 10:29
Will you finally address LowLevelFatalError crashes this time?

You´ll know when the patch goes LIVE.
I have absolutely no interest in what you have to say about my issue unless you have some useful knowledge in this matter.

This is a public forum, everybody can say what they want, always with respect.

So if you don´t want to read me, don´t enter this forum.
MB: Asus P8Z77-V LE
CPU: 3570K @ 4.300 mhz.
RAM: 16GB G.Skill Ares DDR3-1600Mhz 9-9-9-24
Graphic: GTX 1070 Palit Super JetStream

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Aetla
Posts: 19
Joined: 08 December 2016, 16:24

Re: Community Update 30/01/17

Post by Aetla » 01 February 2017, 15:46

WildCard wrote:
01 February 2017, 04:34
Also please add a better Ui. it just.. hurts
I can't call it UI. Its just a placeholder. Compared with the art design, environmental details and visuals of the game which is awful.

Dear devs, please give us a proper and decent UI,
Please forgive me the horror we both know you will make me put you through.

imoneoldfart
Posts: 159
Joined: 06 November 2016, 08:29

Re: Community Update 30/01/17

Post by imoneoldfart » 01 February 2017, 20:49

Aetla wrote:
01 February 2017, 15:46
WildCard wrote:
01 February 2017, 04:34
Also please add a better Ui. it just.. hurts
I can't call it UI. Its just a placeholder. Compared with the art design, environmental details and visuals of the game which is awful.

Dear devs, please give us a proper and decent UI,
i perfer the UI over anything else they could put it. It is simple and does not clutter the screen. It shows what is needed and not much more, they made a prefect Ui, functional and not cluttered.

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Aetla
Posts: 19
Joined: 08 December 2016, 16:24

Re: Community Update 30/01/17

Post by Aetla » 01 February 2017, 21:44

imoneoldfart wrote:
01 February 2017, 20:49
Aetla wrote:
01 February 2017, 15:46
WildCard wrote:
01 February 2017, 04:34
Also please add a better Ui. it just.. hurts
I can't call it UI. Its just a placeholder. Compared with the art design, environmental details and visuals of the game which is awful.

Dear devs, please give us a proper and decent UI,
i perfer the UI over anything else they could put it. It is simple and does not clutter the screen. It shows what is needed and not much more, they made a prefect Ui, functional and not cluttered.
I mean as a WHOLE. Not only in game. The maps, the menus... Everything! Looks like they made the UI with MS WORD. Arial font for such a game? C'mon!
Please forgive me the horror we both know you will make me put you through.

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GreySeer
Posts: 62
Joined: 14 December 2016, 19:42

Re: Community Update 30/01/17

Post by GreySeer » 02 February 2017, 00:02

Rioku wrote:
01 February 2017, 14:20
GreySeer wrote:
31 January 2017, 23:19
Rioku wrote:
31 January 2017, 13:37



You´ll know when the patch goes LIVE.
I have absolutely no interest in what you have to say about my issue unless you have some useful knowledge in this matter.

This is a public forum, everybody can say what they want, always with respect.

So if you don´t want to read me, don´t enter this forum.

First you quote my question about the problem that I have since games release with is a month and a half with no response from so-called support, you're mocking it and then you are speaking about respect because you don't like my response you have provoked? Have I done anything wrong to you? I don't have any problem to read what you have written but mockery from so-called community managers here are more then enough for my patience. Or maybe you find something amusing and worth pointing out in the fact that this arrogant, deceitful and incompetent bunch is completely ignoring the game breaking bugs for more then a month and a half and beings of lesser worth, like their customers, with real problems caused by them are not worthy of the grace of their attention and answers to there unworthy questions?
Praise the Machine God
Bless His construct-creations
And death to those who are not part of His grand design

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