Update 5 & Enhanced Edition

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Netheos
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Update 5 & Enhanced Edition

Post by Netheos » 04 May 2017, 09:59

Greetings Brothers,

The fifth update is now live for Space Hulk: Deathwing!

This new update kicks off the countdown to Space Hulk: Deathwing's Enhanced Edition for PS4 and Xbox One in Q4 2017.

This edition will add exciting new content and features for players who dare enter the Genestealer-infested Space Hulk – all of which will be included in a series of free content updates for PC players.


Image

This latest patch focuses on more gameplay variety by introducing the Special Missions game mode to multiplayer.

Special Missions, which have been added to Chapter 1 but are coming later to every chapter in the game, bring a new level of uncertainty for even the most hardened Terminator squads. Starting a chapter will generate a randomized sequence of missions and Genestealer spawns for a truly unpredictable challenge.

We are also excited to share a glimpse of just a few of the upcoming features players can look forward to in the Enhanced Edition:
  • Full multiplayer progression system with loot and class customization
  • New multiplayer class
  • New weapon and skills
  • New enemies
Image

Here is today's patch notes:

New
  • Special Missions arrives in chapter 1 in multiplayer!
    • Played in the existing maps, players must successfully achieve different objectives randomly chosen.
  • Genestealer variations have been added - more scale and shading diversity!
Gameplay
  • Apothecary cooldowns in multiplayer are longer if you do not have the Narthecium.
  • Narthecium heal cooldown set to 60s.
  • When playing a “hold the position” objective, you have to stay in the siege area (automatic defeat outside the area after some time).
Bugfix
  • Fix of a possible block when opening the inventory as a guest player.
  • Fix some rare cases of bad behaviour or pathfinding (stuck Genestealer).
  • Fix of a rare case when you could be stuck in an empty lobby.
  • Multiple graphical glitches fixes.
  • Multiple controller menu fixes.
  • Multiple GUI and menu fixes.
  • Fix of a potential blocking issue with saves created during the first objective of chapter 7.
  • Fix of a potential block occurring when loading a save at the end of chapter 4.
  • Fix of issues related to dialogues being played when loading a save.
  • Fix of an issue occurring during a dialogue with the slomo option.
  • Fix of an issue where the player was losing SFX when loading a save during a dialogue with the slomo option.
  • Fix of an issue when saving with a jammed weapon.
  • Fix of a potential blocking issue occurring when issuing many inputs on the inventory menu with a controller.
  • Performance improvement in the psygate.
  • Fix of a potential blocking issue when loading a save inside the torpedoes in the chapter 1.
  • Fix of a SFX issue after locking a door.
  • Fix of a bug allowing players to unlock doors without being near them.
Known Issues
  • Crash DirectX is still being worked on.
  • When joining an already started multiplayer game, you can see the partially unloaded chapter during 2/3sec.
  • If joining at the very moment host launch the game, you enter the chapter with lobby menu overlapping the game. (Multiplayer only)
  • If you try to join a full server, you will be connected to a different one with an available spot instead.
  • Some attacks on the hold position of the C.A.T in the chapter 8 will not launch properly.
  • When an objective is finished in multiplayer, it might stop the current action of a guest player.
  • Zoom sensitivity has been changed from the previous build, let us know what you think about it!
Discuss about the update 5 here:
Focus Home Interactive - Community Manager - @Netheos_

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GreySeer
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Re: Update 5 & Enhanced Edition

Post by GreySeer » 04 May 2017, 11:06

Netheos wrote:
04 May 2017, 09:59
  • Crash DirectX is still being worked on.

Is this the LowLevelFatalError that I have trouble with?
Praise the Machine God
Bless His construct-creations
And death to those who are not part of His grand design

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Rioku
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Re: Update 5 & Enhanced Edition

Post by Rioku » 04 May 2017, 13:24

Awesome update guys!!

This is the way!!
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CPU: 3570K @ 4.300 mhz.
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Graphic: GTX 1070 Palit Super JetStream

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Roibr
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Re: Update 5 & Enhanced Edition

Post by Roibr » 04 May 2017, 13:43

Really good, but to wait a whole year for more Content seems... Heretic

I bet we will see Chaplains!!! ;-))
Where there is uncertainty, I shall bring light
Where there is doubt, I shall sow faith
Where there is shame, I shall point atonement
Where there is rage, I shall show its course
My word in the soul shall be as my bolter in the field.

imoneoldfart
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Joined: 06 November 2016, 08:29

Re: Update 5 & Enhanced Edition

Post by imoneoldfart » 04 May 2017, 17:01

Rioku wrote:
04 May 2017, 13:24
Awesome update guys!!

This is the way!!
it would be if they hadnt gone and ruined the entie game. not going to be playing this ever fucking again.

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Rioku
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Re: Update 5 & Enhanced Edition

Post by Rioku » 05 May 2017, 10:13

imoneoldfart wrote:
04 May 2017, 17:01
Rioku wrote:
04 May 2017, 13:24
Awesome update guys!!

This is the way!!
it would be if they hadnt gone and ruined the entie game. not going to be playing this ever fucking again.

You are describing the game when it came out.

Actually it´s fine.

It´s a pity that the game doesnt´goes gold with the update 4, because now will be hard to change those negative reviews.

I hope DEV Team keep working hard to give us more content and a better game and then, finally people gain the necessary confidence to buy a future DLC.
MB: Asus P8Z77-V LE
CPU: 3570K @ 4.300 mhz.
RAM: 16GB G.Skill Ares DDR3-1600Mhz 9-9-9-24
Graphic: GTX 1070 Palit Super JetStream

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GreySeer
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Re: Update 5 & Enhanced Edition

Post by GreySeer » 05 May 2017, 10:29

Rioku wrote:
05 May 2017, 10:13
imoneoldfart wrote:
04 May 2017, 17:01
Rioku wrote:
04 May 2017, 13:24
Awesome update guys!!

This is the way!!
it would be if they hadnt gone and ruined the entie game. not going to be playing this ever fucking again.

You are describing the game when it came out.

Actually it´s fine.

It´s a pity that the game doesnt´goes gold with the update 4, because now will be hard to change those negative reviews.

I hope DEV Team keep working hard to give us more content and a better game and then, finally people gain the necessary confidence to buy a future DLC.


Small misunderstanding here Rioku. He rather thinks that this game will be ruined by progression system because this game was released brilliantly you know and all who thinks otherwise are all retards, so most of the people who have bought this game as we can see here http://steamcharts.com/app/298900 . He asks of refund because of that which testifies to his luxuriant imagination and high expectations if he hopes to get his money back after about a year (update will be on q4) because he don't like developer's change of mind about conception of this game when my game braking crashes doesn't qualify for refund.
Praise the Machine God
Bless His construct-creations
And death to those who are not part of His grand design

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Roibr
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Joined: 09 April 2016, 13:27

Re: Update 5 & Enhanced Edition

Post by Roibr » 07 May 2017, 16:35

I hope we dont have to wait until end of Year to see at least new Weapons at least.

If we just could have Stormbolters with different Firerates... I surely cant wait until the END OF YEAR for new stuff!!

At least give us some variations of the already existing Weapons, please
Where there is uncertainty, I shall bring light
Where there is doubt, I shall sow faith
Where there is shame, I shall point atonement
Where there is rage, I shall show its course
My word in the soul shall be as my bolter in the field.

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