New Mode or a Revamp of No Mercy, what i heard from playing Online!

Share your ideas and suggestions for Space Hulk: Deathwing.
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Roibr
Posts: 284
Joined: 09 April 2016, 13:27

New Mode or a Revamp of No Mercy, what i heard from playing Online!

Post by Roibr » 23 April 2017, 21:47

Hy There,

From what lots of people said, while playing with them Online, the Game needs a change in either "No Mercy" or a complete new Mode.

The Idea is a true Mode, where you can feel like a Real Terminator!

1.Standard Genestealer can be shoot down with 2-3 Bodyshots on Stormbolter
2. Dmg should stay the same as in No Mercy, but Health should drop on Nids
3. Even more frequent attacks on Terminators. Especially Standard Nids "should be Spammed out by Game" all the time. They should be more annoying than be frightening in the end, but are not to be underrestimated whatsoever!
4. Nids crawling on the Ceiling when attacking, if this is possible in the Future...

* Of course Standard genestealers do less Dmg compared to a Warrior; or Stalker from behind, but coming in Swarms they can be Dangerous.

Since im on it...
*MELTA WEAPONS
*Higher Firrate on Stormbolters (new Mk...)
* New or adding the Psyker abillities from Singleplayer (even toned down)
Where there is uncertainty, I shall bring light
Where there is doubt, I shall sow faith
Where there is shame, I shall point atonement
Where there is rage, I shall show its course
My word in the soul shall be as my bolter in the field.

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Irydi
Posts: 87
Joined: 05 November 2016, 11:37

Re: New Mode or a Revamp of No Mercy, what i heard from playing Online!

Post by Irydi » 19 June 2017, 15:04

Nice idea to be sure!

A couple of things, standard Genestealers have rending claws giving them the ability to cut through Terminator armour, if you are going for more realism towards WH40K lore then Genestealers should be deadly if up close.

Melta guns is another great idea with 1 flaw. Melta guns were designed to tear through armour / metal making them anti armour weapons, they have poor range and are really heavy. There are a few Tyranid strains that are heavy carapace which a Melta Gun would cut through nicely, none of which are any Genestealer strain which is why Melta guns are not found in Space Hulk or in the armoury of the Deathwing.

I personally would like to see it as it adds more variety to the game but they have little use.

Maybe they could add a no hud option to this realism setting. :D

I love this idea though and I hope it is looked at by the devs.

Iry
Winners train, looser's complain - Iry

We are the greatest humans ever born. In centuries of warfare, against the vileness of the alien, the lies of the heretic, the foulness of the mutant, I have never known fear - Sanguinius

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Roibr
Posts: 284
Joined: 09 April 2016, 13:27

Re: New Mode or a Revamp of No Mercy, what i heard from playing Online!

Post by Roibr » 24 June 2017, 10:37

Yeah sure, Rending Claws should be deadly after a few hits. Of course the Bigger the Opponent the less hits you can take, like it already is. But the Dmg could be more on both sides, especially Terminators. You can kill Nids like Chaff, but when they send Warriors, Scythes, Stalkers etc, it should get very hairy, due to high DMG output of Nids
Where there is uncertainty, I shall bring light
Where there is doubt, I shall sow faith
Where there is shame, I shall point atonement
Where there is rage, I shall show its course
My word in the soul shall be as my bolter in the field.

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